Using Custom DLL with IronPython / Scripts
Using Custom DLL with IronPython
This example here assumed that you have class written in VB/C# with the following namespace Liverpool.Soccer.
It has a static class called Torrest.Hello();
First set the lookup path for Pyton
1.import sys
2.sys.path.append("c:\\love\\Liverpool.soccer\\Liverpool.Soccer\\bin\\Debug")
3.import clr
4.clr.AddReferenceToFile("Liverpool.Soccer.dll");
5.import Liverpool.Soccer
Finally invoke your method by calling :-
6.Liverpool.Soccer.Torrest.Hello();
That's it.
Alternatively .... you can save this into a file call clib.py.
import sys
sys.path.append("c:\\love\\Liverpool.soccer\\Liverpool.Soccer\\bin\\Debug")
import clr
clr.AddReferenceToFile("Liverpool.Soccer.dll");
import Liverpool.Soccer
Liverpool.Soccer.Torrest.Hello();
Then execute it using ipy clib.py
This example here assumed that you have class written in VB/C# with the following namespace Liverpool.Soccer.
It has a static class called Torrest.Hello();
First set the lookup path for Pyton
1.import sys
2.sys.path.append("c:\\love\\Liverpool.soccer\\Liverpool.Soccer\\bin\\Debug")
3.import clr
4.clr.AddReferenceToFile("Liverpool.Soccer.dll");
5.import Liverpool.Soccer
Finally invoke your method by calling :-
6.Liverpool.Soccer.Torrest.Hello();
That's it.
Alternatively .... you can save this into a file call clib.py.
import sys
sys.path.append("c:\\love\\Liverpool.soccer\\Liverpool.Soccer\\bin\\Debug")
import clr
clr.AddReferenceToFile("Liverpool.Soccer.dll");
import Liverpool.Soccer
Liverpool.Soccer.Torrest.Hello();
Then execute it using ipy clib.py
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